The Gamification of Business Productivity and Scientific Education

John Barrow (Collaborator), William Hurst*

*Corresponding author for this work

Research output: Contribution to specialist publicationFeatured article

Abstract

It is undoubtable that virtual reality and augmented reality will soon be an integral part of our daily lives at home, in education, and at work. Here, we look at some of the exciting projects that Dr William Hurst of the Department of Computer Science at Liverpool John Moores University is driving forward and read how he is embracing virtual reality and augmented reality to enhance teaching and education, providing insight into how such technology may be utilised in the not too distant future.

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